
When to use this
- Creating a left-hand version from a right-hand part
- Building symmetrical objects from one half
- Duplicating a model in the opposite direction
Settings
Axis
X, Y, or Z — the axis to mirror along.Offset (mm)
Move the mirror plane away from center. Default: 0.Merge
Toggle (default: on). Combines the original and mirrored copy into a single printable object.Flip UVs
Toggle (default: off). Also mirrors the texture coordinates. Enable if the mirrored side’s textures look wrong.Step by step
Tips
- Merge creates a single printable object; without merge you get two separate pieces
- Enable Flip UVs if text or asymmetric patterns appear backwards on the mirrored half